a multiplayer game of parenting and civilization building
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Somewhat recently I saw an eve spawn in the middle of a populated town I was a part of, and yesterday, I spawned as an eve in a very advanced Underwood tribe. Most of the time, we spawn far away from everyone else, but I think there's something else going on behind the scenes...
I really like your idea Roolstar. Were it implemented, murders would need to be much more calculated and coordinated instead of the random griefings they are today.
We have that famous murder problem where we can't easily determine who's evil and who's just a guard, and the community support this system would require more or less solves that.
We really appreciate your honesty and hard work. I've rarely seen developers as transparent with their work as you.
It shouldn't have to be your responsibility to keep us early alpha players 100% satisfied throughout the entire development period, and it's a shame if that's been made out to be the case.
Keep up the great work!
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